![]() ![]() They're not doing themselves any favor by having what a $17 discount for week on what is the full price of the engine? Also, wasn't the full price supposed to be $100?. Yes, you have Cocos2d-X as the backend but there is also LOADs of Pixel stuff that we also need to know. The fact there is 0 support or documentation on plugins is off putting scripters as there really isn't an API released right now to follow. Constant crashes (so no matter how powerful your machine is it's the core programming at fault here), bugs that simply should not even be there. I literally give Pixel Game Maker MV an F. B- Tile Map Level Editor, good effort but kinda limited. I expected nothing to come really out of the particle effects as I always expected a basic system and that is what was shipped. I don't hate visual scripting, blueprints, bolt(unity asset), and Flow-Graph(also a unity asset) show how good visual scripting can be and people LOVE blueprints. ![]() ![]() No thanks, lived thru that software era and I don't want to go back! The Visual Scripting is also trash, seriously everyone should just copy Blueprints at this point. RPG Maker XPs UI is how old and still looks modern! QT in general is awful, I prefer and always have GTK/GTK+! QT feels like late 90 to early 00s. Author=tif64 author=Rukiri Friend bought it for me, the tools/UI are basically utter trash. ![]()
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